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A ghost of a tale walkthrough
A ghost of a tale walkthrough







a ghost of a tale walkthrough

Walk over it till the end.ġ0) At the end of the rope, jump down on the landmass below.ġ1) Here use the grappling hook on the ship above to enter it. Swim ahead and climb on the rocky ground at the end as shown in the picture below.ĩ) On climbing the rocky mountain you will see a Rope. At the end of the rope, jump down on the landmass and then jump down on the water. Walk over the mast and then walk over the rope (See the second picture below) to reach the other side.ħ) Use the grappling point to reach the rope as shown below.Ĩ) On reaching the rope shown above, you will be able to see your destination in front of you. To get the middle grappling hook, you will have to pull a mast as shown in Step-3 before.Ħ) On the other side, pull the big mast at the center of the boat. Climb up the boat.ĥ) At the top of the boat, use the three grappling hooks (See yellow circles in the picture below) to jump to the other side. This will remove the support from the boat and it will rollover. Here you will find a broken boat supported on a beam. This will be helpful later during Step-5.Ĥ) Swim back to the location marked 3 (See Step-2 above). Use your grappling hook to pull the mast forward. Note: You will have to come back to the location marked 3 during step-4.ģ) After swimming through the opening marked 2 (See the picture above), turn left and swim through another opening. Then Swim through the opening marked as 1 & 2 in the pictures below. Jump on the mast and then drop down in the water. From the broken boat, climb up the rocky mountain.Ģ) At the top of the rocky mountain you will see a ship mast in front of you. From the wooden pole, turn left and swim straight ahead till you reach a broken boat (See the third picture below).

#A GHOST OF A TALE WALKTHROUGH HOW TO#

Check the step-by-step procedure mentioned below to how to reach the location of Horse ARmor.ġ) Crawl back outside from the hole in the ship and swim straight forward until you reach the wooden pole as shown in the picture below. Now your next objective will be to Find the horse armor of Kazumasa Sakai. After you have listened to the complete story, you will know the location of the horse armor.

a ghost of a tale walkthrough

Go to the marked location and press R2 to hear the rest of the story. On the other side, you will see the eavesdropping location right in the front. To hear the rest of the story, crawl through the small hole on the ship’s left side as shown in the picture below. Your next objective will be to sneak into the camp to hear the rest of the story so that you can know the location of the Horse Armor that the storyteller mentioned in his story before. Sneak into the camp to hear the rest of the storyĭuring the cutscene, while the storyteller is telling the story, you will inform him that you are the son of Kazumasa Sakai, only to be kicked out of the camp. Sit near the campfire for a cutscene to start in which the storyteller will tell the brutal story of the invasion of Samurais led by Kazumasa Sakai.

a ghost of a tale walkthrough

You will find the storyteller near a campfire with people sitting around him. The first objective is to ‘ Find the Storyteller Camped Near Zasho Bay.

a ghost of a tale walkthrough

The quest starts automatically on reaching the Sheltered Campsite near Zasho Bay, which is on the eastern side of Iki Island as shown in the picture below. Starting the Quest: Find the Storyteller Camped Near Zasho Bay If I recover the armor, I can use it to help rid Iki of the Eagle Tribe. Quest Info: My father’s long-lost horse armor lies somewhere in the wreckage-strewn waters of Zasho Bay. This article shows the complete walkthrough of the mythical tale, including how to start the tale and how to find the horse armor of Kazumasa Sakai. ‘The Legacy of Kazumasa Sakai’ is one of the two Mythical Tales in the Ghost of Tsushima Director’s Cut Iki Island DLC Expansion released on 12th August 2021.









A ghost of a tale walkthrough